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Database Provider

Author

The Climate Initiative

Grades

8th, 9th, 10th, 11th, 12th

Subjects

Science, Social Studies, Earth and Space Sciences, Engineering, Computer Science and Design Thinking

Resource Types

  • Interactive Media
  • Digital Text
  • Data
  • Video, 58 seconds
  • Game

Regional Focus

Global, North America, United States, USA - Northeast, Maine

Format

YouTube Video

Climate Impacts and Solutions with En-ROADS Learning Lab

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Synopsis
  • In this learning lab, students will explore four interactive modules to learn about the causes of climate change and climate solutions to adapt to or mitigate climate change.
  • Students will explore an interactive "classroom" of articles, videos, and data to learn more about the effects of climate change, take a look at multiple scenarios for the future of energy use and climate change, investigate how a fictional city is affected by (and can prepare for) the effects of climate change, and review what they have learned with a digital board game quiz.
  • A comprehensive teacher guide, including six lessons that go along with this learning lab, can be utilized to create an entire unit about climate impacts and solutions for your classroom.
Teaching Tips

Positives

  • The gamified quiz in the fourth presentation is an engaging way for students to demonstrate their understanding.
  • Students will enjoy exploring the map of Bradburyville to learn about mitigation and adaptation strategies.

Additional Prerequisites

  • The crab and the solar panels in the interactive classroom are broken links.
  • In the third presentation, during the warmer winter portion, the information on the marsh is unfinished and the link for "This could mean trouble for fish species!" is broken.
  • Students should have a basic understanding of what climate change is and how humans are contributing to it.

Differentiation

  • Students exploring the first two presentations may benefit from guided notes or looking through the resources as a class.
  • Students exploring the map may want a way to track which/how many locations they have already clicked on.
  • Students can create their own quiz questions from the material in the interactives to test their peers on the content in a particular section.
  • After viewing the map activity, students can select one mitigation or adaptation strategy that would be beneficial in their area to explore.
Scientist Notes
According to the IPCC's most recent science report, the effects of climate change would be felt around the world. With the help of this game, students may learn how to become more resilient and deal with the effects of hurricanes, wildfires, and other harsh events. In addition to being very engaging and instructive, the En-ROADS interactive can enable students to learn about a variety of climate solutions, such as afforestation, biodiversity preservation, renewable energy, green buildings, etc. and suggest such solutions across communities affected by climate change. This resource is recommended for teaching.
Standards

This resource addresses the listed standards. To fully meet standards, search for more related resources.

  • English Language Arts
    • Reading: Science & Technical Subjects (6-12)
      • RST.6-8.4 Determine the meaning of symbols, key terms, and other domain-specific words and phrases as they are used in a specific scientific or technical context relevant to grades 6-8 texts and topics.
      • RST.11-12.2 Determine the central ideas, themes, or conclusions of a text; summarize complex concepts, processes, or information presented in a text by paraphrasing them in simpler but still accurate terms.
  • Science
    • ESS3: Earth and Human Activity
      • MS-ESS3-3. Apply scientific principles to design a method for monitoring and minimizing a human impact on the environment.
      • HS-ESS3-1. Construct an explanation based on evidence for how the availability of natural resources, occurrence of natural hazards, and changes in climate have influenced human activity.
    • ETS1: Engineering Design
      • MS-ETS1-2. Evaluate competing design solutions using a systematic process to determine how well they meet the criteria and constraints of the problem.
      • HS-ETS1-3. Evaluate a solution to a complex real-world problem based on prioritized criteria and trade-offs that account for a range of constraints, including cost, safety, reliability, and aesthetics, as well as possible social, cultural, and environmental impacts.
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